By abolishing the previous growth system based on experience and introducing a skill level system, it is characterized by the ability to develop individual characters that are different from level-up. There are many people who have memories of taking this in the other hand and attacking their allies to train their characters.
I often have parties with 3 main characters and guest guests who participate in the scenario, but this guest space showed me a hot development. Personally, Minu is the most memorable.
Major events on December 17
In 1988, Square"Final Fantasy II"Released
2011,SCE releases "PlayStation Vita"
2014,DMM launches MVNO service “DMM mobile”
2015KADOKAWA releases RPG production tool "RPG Maker MV"
© 1988,2010 SQUARE ENIX CO., LTD. All Rights Reserved.LOGO & IMAGE ILLUSTRATION: © 1988, 2007 YOSHITAKA AMANO